COLLECT & KEEP TRACK

Aion 2 Feather Map

Empyrean traces, a clear checklist, and a place to start looking again.

Sample data · not game coordinates ↗
Sample dataset · v1
SCHEMATIC PREVIEW Illustrative terrain & sample pins. Not in-game coordinates. Coverage ↗
100%
Feather Hidden cubeDrag to explore · Focus map + scroll to zoom
12 sample locations/ 0 verified game locationsOriginal schematic · Data notes ↗

Choose your region and trace type.

This workspace groups feather-style collectibles under Empyrean traces. Select Verteron / Elyos or Altgard / Asmodian to try the interface. These selectors are organizational examples, not a statement that all areas or trace types are covered in a particular release.

Use the area checklist.

Select a pin or a result in the text list, then use “Mark as collected.” The same stable marker ID is used on the homepage and this page. Hide recorded locations to focus on remaining samples. Search matches the name, ID, height note and sample group.

Marks are saved locally in your browser. If storage is blocked, the map warns you and keeps changes only for the current tab. Export a backup before leaving. Importing a matching backup merges records by ID; it does not replace every record with a new sequence number.

Missing one feather? Check these details.

Height and overlapping pins

A map’s horizontal position can be correct while your character is on a different level. Check the approach and elevation evidence before deciding a collectible is missing. Zoom in and compare the text list if pins overlap. This preview has no verified entrance pictures or game routes.

A Western Gribade player report is a useful example of the last-location problem. We have not reproduced it in-game and do not claim a tested solution.

Region counts and client versions

Compare the same region, character and trace category. An old list, a different client or a different count definition can produce an apparent mismatch. Do not compare the 24 samples in this atlas with an in-game collection total.

Inspect the remaining locations using the sample interface.

Hide collected feathers in the game.

Our “Hide recorded locations” switch changes this website only. It does not alter your game’s map settings. Community players have requested collected-item filtering, but the current game menu steps and labels have not been tested for this site. See the filter discussion.

Character sync is a separate check.

A checked box here is your manual record. It is not proof of server-side collection or account-wide synchronization. If the game disagrees across characters, record the character, region, client version and screenshots of both collection totals.

A community question about Abyss synchronization does not establish a fix. Use official game support for account-state issues; never provide your password to a third-party map.

Verified locations and count changes.

Current verified game locations: zero. The preview has seven feather samples per region. Future verified datasets must use a new ID namespace so sample progress cannot silently become a claim that real collectibles were collected.

Back up your checklist · Check the client version and data notes

YOUR EXPLORATION JOURNAL

Pick up where you left off.

Keep a checklist in this browser. Export a backup to move it to another device. No sign-in, no game account connection.

Feathers are collected; cubes are checked or planned for a revisit. Demo records stay separate from future verified data.
Sample checklist0 / 24 recorded

Imports merge by stable location ID. Undo is available for changes made in this tab. This checklist does not sync with the game.